This PR adds reactions for tasks and comments, similar to what you can do on Gitea, GitHub, Slack and plenty of other tools.
Reviewed-on: https://kolaente.dev/vikunja/vikunja/pulls/2196
Co-authored-by: kolaente <k@knt.li>
Co-committed-by: kolaente <k@knt.li>
Due to the `INNER JOIN` on the `team_members` table and the new `OR` conditions allowing teams with the `isPublic` flag set to `true`, teams are returned multiple times. As we're only after the teams, a simple distinct query should fix the issue.
Co-authored-by: Daniel Herrmann <daniel.herrmann1@gmail.com>
Reviewed-on: https://kolaente.dev/vikunja/vikunja/pulls/2187
Co-authored-by: waza-ari <daniel.herrmann@makerspace-darmstadt.de>
Co-committed-by: waza-ari <daniel.herrmann@makerspace-darmstadt.de>
This PR fixes an issue discussed in #2152. Before this PR, the user who triggered team creation automatically got the admin flag set for this group, which makes perfect sense for the normal UI workflow. OIDC managed teams cannot be edited in Vikunja, and they're created automatically by the first user logging in having this team assigned. This PR therefore makes sure that OIDC managed team members do not receive the admin flag.
Co-authored-by: Daniel Herrmann <daniel.herrmann1@gmail.com>
Reviewed-on: https://kolaente.dev/vikunja/vikunja/pulls/2161
Reviewed-by: konrad <k@knt.li>
Co-authored-by: waza-ari <daniel.herrmann@makerspace-darmstadt.de>
Co-committed-by: waza-ari <daniel.herrmann@makerspace-darmstadt.de>
The change introduced in #2150 introduces a bug where a Team would be re-created every time a user logs in, as the check if a team already exists was based on both the unique `oidcID` and the `name`. This PR proposes to only base the check on the ID, as this should be unique.
Co-authored-by: Daniel Herrmann <daniel.herrmann1@gmail.com>
Reviewed-on: https://kolaente.dev/vikunja/vikunja/pulls/2152
Reviewed-by: konrad <k@knt.li>
Co-authored-by: waza-ari <daniel.herrmann@makerspace-darmstadt.de>
Co-committed-by: waza-ari <daniel.herrmann@makerspace-darmstadt.de>
Testing this locally resulted in improved response times from ~50ms to ~20ms when creating a project. It looks like even though the code running these sql queries uses different go routines, they affect each other (caused by IO or context switching?)
This change ensures already loaded projects are passed down when fetching their subscription instead of re-loading each project with a single sql statement. When loading all projects, this meant all projects were loaded twice, which was highly inefficient. This roughly added 25ms to each request, assuming the per page limit was maxed out at 50 projects.
Empirical testing shows this change reduces load times by ~20ms. Because the request is already pretty fast, this is ~30% of the overall request time, making the loading of projects now even faster