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Add labels to tasks (#45)

This commit is contained in:
konrad
2018-12-31 01:18:41 +00:00
committed by Gitea
parent d39007baa0
commit 6b40df50d3
45 changed files with 9101 additions and 57 deletions

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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
/*
Package callgraph defines the call graph and various algorithms
and utilities to operate on it.
A call graph is a labelled directed graph whose nodes represent
functions and whose edge labels represent syntactic function call
sites. The presence of a labelled edge (caller, site, callee)
indicates that caller may call callee at the specified call site.
A call graph is a multigraph: it may contain multiple edges (caller,
*, callee) connecting the same pair of nodes, so long as the edges
differ by label; this occurs when one function calls another function
from multiple call sites. Also, it may contain multiple edges
(caller, site, *) that differ only by callee; this indicates a
polymorphic call.
A SOUND call graph is one that overapproximates the dynamic calling
behaviors of the program in all possible executions. One call graph
is more PRECISE than another if it is a smaller overapproximation of
the dynamic behavior.
All call graphs have a synthetic root node which is responsible for
calling main() and init().
Calls to built-in functions (e.g. panic, println) are not represented
in the call graph; they are treated like built-in operators of the
language.
*/
package callgraph // import "honnef.co/go/tools/callgraph"
// TODO(adonovan): add a function to eliminate wrappers from the
// callgraph, preserving topology.
// More generally, we could eliminate "uninteresting" nodes such as
// nodes from packages we don't care about.
import (
"fmt"
"go/token"
"honnef.co/go/tools/ssa"
)
// A Graph represents a call graph.
//
// A graph may contain nodes that are not reachable from the root.
// If the call graph is sound, such nodes indicate unreachable
// functions.
//
type Graph struct {
Root *Node // the distinguished root node
Nodes map[*ssa.Function]*Node // all nodes by function
}
// New returns a new Graph with the specified root node.
func New(root *ssa.Function) *Graph {
g := &Graph{Nodes: make(map[*ssa.Function]*Node)}
g.Root = g.CreateNode(root)
return g
}
// CreateNode returns the Node for fn, creating it if not present.
func (g *Graph) CreateNode(fn *ssa.Function) *Node {
n, ok := g.Nodes[fn]
if !ok {
n = &Node{Func: fn, ID: len(g.Nodes)}
g.Nodes[fn] = n
}
return n
}
// A Node represents a node in a call graph.
type Node struct {
Func *ssa.Function // the function this node represents
ID int // 0-based sequence number
In []*Edge // unordered set of incoming call edges (n.In[*].Callee == n)
Out []*Edge // unordered set of outgoing call edges (n.Out[*].Caller == n)
}
func (n *Node) String() string {
return fmt.Sprintf("n%d:%s", n.ID, n.Func)
}
// A Edge represents an edge in the call graph.
//
// Site is nil for edges originating in synthetic or intrinsic
// functions, e.g. reflect.Call or the root of the call graph.
type Edge struct {
Caller *Node
Site ssa.CallInstruction
Callee *Node
}
func (e Edge) String() string {
return fmt.Sprintf("%s --> %s", e.Caller, e.Callee)
}
func (e Edge) Description() string {
var prefix string
switch e.Site.(type) {
case nil:
return "synthetic call"
case *ssa.Go:
prefix = "concurrent "
case *ssa.Defer:
prefix = "deferred "
}
return prefix + e.Site.Common().Description()
}
func (e Edge) Pos() token.Pos {
if e.Site == nil {
return token.NoPos
}
return e.Site.Pos()
}
// AddEdge adds the edge (caller, site, callee) to the call graph.
// Elimination of duplicate edges is the caller's responsibility.
func AddEdge(caller *Node, site ssa.CallInstruction, callee *Node) {
e := &Edge{caller, site, callee}
callee.In = append(callee.In, e)
caller.Out = append(caller.Out, e)
}

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// Package static computes the call graph of a Go program containing
// only static call edges.
package static // import "honnef.co/go/tools/callgraph/static"
import (
"honnef.co/go/tools/callgraph"
"honnef.co/go/tools/ssa"
"honnef.co/go/tools/ssa/ssautil"
)
// CallGraph computes the call graph of the specified program
// considering only static calls.
//
func CallGraph(prog *ssa.Program) *callgraph.Graph {
cg := callgraph.New(nil) // TODO(adonovan) eliminate concept of rooted callgraph
// TODO(adonovan): opt: use only a single pass over the ssa.Program.
// TODO(adonovan): opt: this is slower than RTA (perhaps because
// the lower precision means so many edges are allocated)!
for f := range ssautil.AllFunctions(prog) {
fnode := cg.CreateNode(f)
for _, b := range f.Blocks {
for _, instr := range b.Instrs {
if site, ok := instr.(ssa.CallInstruction); ok {
if g := site.Common().StaticCallee(); g != nil {
gnode := cg.CreateNode(g)
callgraph.AddEdge(fnode, site, gnode)
}
}
}
}
}
return cg
}

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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package callgraph
import "honnef.co/go/tools/ssa"
// This file provides various utilities over call graphs, such as
// visitation and path search.
// CalleesOf returns a new set containing all direct callees of the
// caller node.
//
func CalleesOf(caller *Node) map[*Node]bool {
callees := make(map[*Node]bool)
for _, e := range caller.Out {
callees[e.Callee] = true
}
return callees
}
// GraphVisitEdges visits all the edges in graph g in depth-first order.
// The edge function is called for each edge in postorder. If it
// returns non-nil, visitation stops and GraphVisitEdges returns that
// value.
//
func GraphVisitEdges(g *Graph, edge func(*Edge) error) error {
seen := make(map[*Node]bool)
var visit func(n *Node) error
visit = func(n *Node) error {
if !seen[n] {
seen[n] = true
for _, e := range n.Out {
if err := visit(e.Callee); err != nil {
return err
}
if err := edge(e); err != nil {
return err
}
}
}
return nil
}
for _, n := range g.Nodes {
if err := visit(n); err != nil {
return err
}
}
return nil
}
// PathSearch finds an arbitrary path starting at node start and
// ending at some node for which isEnd() returns true. On success,
// PathSearch returns the path as an ordered list of edges; on
// failure, it returns nil.
//
func PathSearch(start *Node, isEnd func(*Node) bool) []*Edge {
stack := make([]*Edge, 0, 32)
seen := make(map[*Node]bool)
var search func(n *Node) []*Edge
search = func(n *Node) []*Edge {
if !seen[n] {
seen[n] = true
if isEnd(n) {
return stack
}
for _, e := range n.Out {
stack = append(stack, e) // push
if found := search(e.Callee); found != nil {
return found
}
stack = stack[:len(stack)-1] // pop
}
}
return nil
}
return search(start)
}
// DeleteSyntheticNodes removes from call graph g all nodes for
// synthetic functions (except g.Root and package initializers),
// preserving the topology. In effect, calls to synthetic wrappers
// are "inlined".
//
func (g *Graph) DeleteSyntheticNodes() {
// Measurements on the standard library and go.tools show that
// resulting graph has ~15% fewer nodes and 4-8% fewer edges
// than the input.
//
// Inlining a wrapper of in-degree m, out-degree n adds m*n
// and removes m+n edges. Since most wrappers are monomorphic
// (n=1) this results in a slight reduction. Polymorphic
// wrappers (n>1), e.g. from embedding an interface value
// inside a struct to satisfy some interface, cause an
// increase in the graph, but they seem to be uncommon.
// Hash all existing edges to avoid creating duplicates.
edges := make(map[Edge]bool)
for _, cgn := range g.Nodes {
for _, e := range cgn.Out {
edges[*e] = true
}
}
for fn, cgn := range g.Nodes {
if cgn == g.Root || fn.Synthetic == "" || isInit(cgn.Func) {
continue // keep
}
for _, eIn := range cgn.In {
for _, eOut := range cgn.Out {
newEdge := Edge{eIn.Caller, eIn.Site, eOut.Callee}
if edges[newEdge] {
continue // don't add duplicate
}
AddEdge(eIn.Caller, eIn.Site, eOut.Callee)
edges[newEdge] = true
}
}
g.DeleteNode(cgn)
}
}
func isInit(fn *ssa.Function) bool {
return fn.Pkg != nil && fn.Pkg.Func("init") == fn
}
// DeleteNode removes node n and its edges from the graph g.
// (NB: not efficient for batch deletion.)
func (g *Graph) DeleteNode(n *Node) {
n.deleteIns()
n.deleteOuts()
delete(g.Nodes, n.Func)
}
// deleteIns deletes all incoming edges to n.
func (n *Node) deleteIns() {
for _, e := range n.In {
removeOutEdge(e)
}
n.In = nil
}
// deleteOuts deletes all outgoing edges from n.
func (n *Node) deleteOuts() {
for _, e := range n.Out {
removeInEdge(e)
}
n.Out = nil
}
// removeOutEdge removes edge.Caller's outgoing edge 'edge'.
func removeOutEdge(edge *Edge) {
caller := edge.Caller
n := len(caller.Out)
for i, e := range caller.Out {
if e == edge {
// Replace it with the final element and shrink the slice.
caller.Out[i] = caller.Out[n-1]
caller.Out[n-1] = nil // aid GC
caller.Out = caller.Out[:n-1]
return
}
}
panic("edge not found: " + edge.String())
}
// removeInEdge removes edge.Callee's incoming edge 'edge'.
func removeInEdge(edge *Edge) {
caller := edge.Callee
n := len(caller.In)
for i, e := range caller.In {
if e == edge {
// Replace it with the final element and shrink the slice.
caller.In[i] = caller.In[n-1]
caller.In[n-1] = nil // aid GC
caller.In = caller.In[:n-1]
return
}
}
panic("edge not found: " + edge.String())
}