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Updated libraries

This commit is contained in:
konrad
2019-05-07 21:42:24 +02:00
parent 2b160b73c3
commit 3d7fd9ca20
313 changed files with 37947 additions and 6783 deletions

View File

@ -47,7 +47,8 @@ func IsBadConn(err error, allowTimeout bool) bool {
return false
}
if IsRedisError(err) {
return strings.HasPrefix(err.Error(), "READONLY ")
// #790
return IsReadOnlyError(err)
}
if allowTimeout {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
@ -82,3 +83,7 @@ func IsMovedError(err error) (moved bool, ask bool, addr string) {
func IsLoadingError(err error) bool {
return strings.HasPrefix(err.Error(), "LOADING ")
}
func IsReadOnlyError(err error) bool {
return strings.HasPrefix(err.Error(), "READONLY ")
}

View File

@ -1,64 +0,0 @@
/*
Copyright 2013 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Package singleflight provides a duplicate function call suppression
// mechanism.
package singleflight
import "sync"
// call is an in-flight or completed Do call
type call struct {
wg sync.WaitGroup
val interface{}
err error
}
// Group represents a class of work and forms a namespace in which
// units of work can be executed with duplicate suppression.
type Group struct {
mu sync.Mutex // protects m
m map[string]*call // lazily initialized
}
// Do executes and returns the results of the given function, making
// sure that only one execution is in-flight for a given key at a
// time. If a duplicate comes in, the duplicate caller waits for the
// original to complete and receives the same results.
func (g *Group) Do(key string, fn func() (interface{}, error)) (interface{}, error) {
g.mu.Lock()
if g.m == nil {
g.m = make(map[string]*call)
}
if c, ok := g.m[key]; ok {
g.mu.Unlock()
c.wg.Wait()
return c.val, c.err
}
c := new(call)
c.wg.Add(1)
g.m[key] = c
g.mu.Unlock()
c.val, c.err = fn()
c.wg.Done()
g.mu.Lock()
delete(g.m, key)
g.mu.Unlock()
return c.val, c.err
}