Updated libraries
This commit is contained in:
95
vendor/github.com/go-openapi/spec/bindata.go
generated
vendored
95
vendor/github.com/go-openapi/spec/bindata.go
generated
vendored
@ -1,14 +1,14 @@
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// Code generated by go-bindata.
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// Code generated by go-bindata. DO NOT EDIT.
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// sources:
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// schemas/jsonschema-draft-04.json
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// schemas/v2/schema.json
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// DO NOT EDIT!
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// schemas/jsonschema-draft-04.json (4.357kB)
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// schemas/v2/schema.json (40.249kB)
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package spec
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import (
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"bytes"
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"compress/gzip"
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"crypto/sha256"
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"fmt"
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"io"
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"io/ioutil"
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@ -39,8 +39,9 @@ func bindataRead(data []byte, name string) ([]byte, error) {
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}
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type asset struct {
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bytes []byte
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info os.FileInfo
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bytes []byte
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info os.FileInfo
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digest [sha256.Size]byte
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}
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type bindataFileInfo struct {
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@ -84,8 +85,8 @@ func jsonschemaDraft04JSON() (*asset, error) {
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return nil, err
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}
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info := bindataFileInfo{name: "jsonschema-draft-04.json", size: 4357, mode: os.FileMode(420), modTime: time.Unix(1523760398, 0)}
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a := &asset{bytes: bytes, info: info}
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info := bindataFileInfo{name: "jsonschema-draft-04.json", size: 4357, mode: os.FileMode(436), modTime: time.Unix(1540282154, 0)}
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a := &asset{bytes: bytes, info: info, digest: [32]uint8{0xe1, 0x48, 0x9d, 0xb, 0x47, 0x55, 0xf0, 0x27, 0x93, 0x30, 0x25, 0x91, 0xd3, 0xfc, 0xb8, 0xf0, 0x7b, 0x68, 0x93, 0xa8, 0x2a, 0x94, 0xf2, 0x48, 0x95, 0xf8, 0xe4, 0xed, 0xf1, 0x1b, 0x82, 0xe2}}
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return a, nil
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}
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@ -104,8 +105,8 @@ func v2SchemaJSON() (*asset, error) {
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return nil, err
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}
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info := bindataFileInfo{name: "v2/schema.json", size: 40249, mode: os.FileMode(420), modTime: time.Unix(1523760397, 0)}
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a := &asset{bytes: bytes, info: info}
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info := bindataFileInfo{name: "v2/schema.json", size: 40249, mode: os.FileMode(436), modTime: time.Unix(1540282154, 0)}
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a := &asset{bytes: bytes, info: info, digest: [32]uint8{0xcb, 0x25, 0x27, 0xe8, 0x46, 0xae, 0x22, 0xc4, 0xf4, 0x8b, 0x1, 0x32, 0x4d, 0x1f, 0xf8, 0xdf, 0x75, 0x15, 0xc8, 0x2d, 0xc7, 0xed, 0xe, 0x7e, 0x0, 0x75, 0xc0, 0xf9, 0xd2, 0x1f, 0x75, 0x57}}
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return a, nil
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}
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@ -113,8 +114,8 @@ func v2SchemaJSON() (*asset, error) {
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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canonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[canonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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@ -124,6 +125,12 @@ func Asset(name string) ([]byte, error) {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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// AssetString returns the asset contents as a string (instead of a []byte).
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func AssetString(name string) (string, error) {
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data, err := Asset(name)
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return string(data), err
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}
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// MustAsset is like Asset but panics when Asset would return an error.
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// It simplifies safe initialization of global variables.
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func MustAsset(name string) []byte {
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@ -135,12 +142,18 @@ func MustAsset(name string) []byte {
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return a
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}
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// MustAssetString is like AssetString but panics when Asset would return an
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// error. It simplifies safe initialization of global variables.
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func MustAssetString(name string) string {
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return string(MustAsset(name))
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}
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// AssetInfo loads and returns the asset info for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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canonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[canonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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@ -150,6 +163,33 @@ func AssetInfo(name string) (os.FileInfo, error) {
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return nil, fmt.Errorf("AssetInfo %s not found", name)
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}
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// AssetDigest returns the digest of the file with the given name. It returns an
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// error if the asset could not be found or the digest could not be loaded.
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func AssetDigest(name string) ([sha256.Size]byte, error) {
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canonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[canonicalName]; ok {
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a, err := f()
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if err != nil {
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return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s can't read by error: %v", name, err)
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}
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return a.digest, nil
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}
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return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s not found", name)
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}
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// Digests returns a map of all known files and their checksums.
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func Digests() (map[string][sha256.Size]byte, error) {
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mp := make(map[string][sha256.Size]byte, len(_bindata))
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for name := range _bindata {
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a, err := _bindata[name]()
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if err != nil {
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return nil, err
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}
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mp[name] = a.digest
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}
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return mp, nil
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}
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// AssetNames returns the names of the assets.
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func AssetNames() []string {
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names := make([]string, 0, len(_bindata))
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@ -162,7 +202,8 @@ func AssetNames() []string {
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"jsonschema-draft-04.json": jsonschemaDraft04JSON,
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"v2/schema.json": v2SchemaJSON,
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"v2/schema.json": v2SchemaJSON,
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}
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// AssetDir returns the file names below a certain
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@ -174,15 +215,15 @@ var _bindata = map[string]func() (*asset, error){
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// img/
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// a.png
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// b.png
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// then AssetDir("data") would return []string{"foo.txt", "img"}
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// AssetDir("data/img") would return []string{"a.png", "b.png"}
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// AssetDir("foo.txt") and AssetDir("notexist") would return an error
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// then AssetDir("data") would return []string{"foo.txt", "img"},
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// AssetDir("data/img") would return []string{"a.png", "b.png"},
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// AssetDir("foo.txt") and AssetDir("notexist") would return an error, and
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// AssetDir("") will return []string{"data"}.
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func AssetDir(name string) ([]string, error) {
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node := _bintree
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if len(name) != 0 {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(cannonicalName, "/")
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canonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(canonicalName, "/")
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for _, p := range pathList {
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node = node.Children[p]
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if node == nil {
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@ -212,7 +253,7 @@ var _bintree = &bintree{nil, map[string]*bintree{
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}},
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}}
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// RestoreAsset restores an asset under the given directory
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// RestoreAsset restores an asset under the given directory.
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func RestoreAsset(dir, name string) error {
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data, err := Asset(name)
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if err != nil {
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@ -230,14 +271,10 @@ func RestoreAsset(dir, name string) error {
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if err != nil {
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return err
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}
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err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
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if err != nil {
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return err
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}
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return nil
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return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
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}
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// RestoreAssets restores an asset under the given directory recursively
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// RestoreAssets restores an asset under the given directory recursively.
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func RestoreAssets(dir, name string) error {
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children, err := AssetDir(name)
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// File
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@ -255,6 +292,6 @@ func RestoreAssets(dir, name string) error {
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}
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func _filePath(dir, name string) string {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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canonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(canonicalName, "/")...)...)
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}
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