Add 2fa for authentification (#383)
Fix user tests Add swagger docs Fix lint Add totp check when logging in Make totp enrollment work Add migration for totp table go mod vendor Add routes for totp routes Add route handler for totp routes Add basic implementation to enroll a user in totp Co-authored-by: kolaente <k@knt.li> Reviewed-on: https://kolaente.dev/vikunja/api/pulls/383
This commit is contained in:
166
vendor/github.com/boombuler/barcode/qr/qrcode.go
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vendored
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166
vendor/github.com/boombuler/barcode/qr/qrcode.go
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package qr
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import (
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"image"
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"image/color"
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"math"
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"github.com/boombuler/barcode"
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"github.com/boombuler/barcode/utils"
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)
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type qrcode struct {
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dimension int
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data *utils.BitList
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content string
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}
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func (qr *qrcode) Content() string {
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return qr.content
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}
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func (qr *qrcode) Metadata() barcode.Metadata {
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return barcode.Metadata{barcode.TypeQR, 2}
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}
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func (qr *qrcode) ColorModel() color.Model {
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return color.Gray16Model
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}
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func (qr *qrcode) Bounds() image.Rectangle {
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return image.Rect(0, 0, qr.dimension, qr.dimension)
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}
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func (qr *qrcode) At(x, y int) color.Color {
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if qr.Get(x, y) {
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return color.Black
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}
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return color.White
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}
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func (qr *qrcode) Get(x, y int) bool {
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return qr.data.GetBit(x*qr.dimension + y)
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}
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func (qr *qrcode) Set(x, y int, val bool) {
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qr.data.SetBit(x*qr.dimension+y, val)
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}
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func (qr *qrcode) calcPenalty() uint {
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return qr.calcPenaltyRule1() + qr.calcPenaltyRule2() + qr.calcPenaltyRule3() + qr.calcPenaltyRule4()
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}
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func (qr *qrcode) calcPenaltyRule1() uint {
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var result uint
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for x := 0; x < qr.dimension; x++ {
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checkForX := false
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var cntX uint
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checkForY := false
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var cntY uint
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for y := 0; y < qr.dimension; y++ {
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if qr.Get(x, y) == checkForX {
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cntX++
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} else {
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checkForX = !checkForX
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if cntX >= 5 {
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result += cntX - 2
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}
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cntX = 1
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}
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if qr.Get(y, x) == checkForY {
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cntY++
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} else {
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checkForY = !checkForY
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if cntY >= 5 {
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result += cntY - 2
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}
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cntY = 1
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}
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}
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if cntX >= 5 {
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result += cntX - 2
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}
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if cntY >= 5 {
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result += cntY - 2
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}
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}
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return result
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}
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func (qr *qrcode) calcPenaltyRule2() uint {
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var result uint
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for x := 0; x < qr.dimension-1; x++ {
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for y := 0; y < qr.dimension-1; y++ {
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check := qr.Get(x, y)
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if qr.Get(x, y+1) == check && qr.Get(x+1, y) == check && qr.Get(x+1, y+1) == check {
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result += 3
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}
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}
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}
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return result
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}
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func (qr *qrcode) calcPenaltyRule3() uint {
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pattern1 := []bool{true, false, true, true, true, false, true, false, false, false, false}
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pattern2 := []bool{false, false, false, false, true, false, true, true, true, false, true}
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var result uint
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for x := 0; x <= qr.dimension-len(pattern1); x++ {
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for y := 0; y < qr.dimension; y++ {
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pattern1XFound := true
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pattern2XFound := true
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pattern1YFound := true
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pattern2YFound := true
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for i := 0; i < len(pattern1); i++ {
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iv := qr.Get(x+i, y)
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if iv != pattern1[i] {
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pattern1XFound = false
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}
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if iv != pattern2[i] {
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pattern2XFound = false
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}
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iv = qr.Get(y, x+i)
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if iv != pattern1[i] {
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pattern1YFound = false
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}
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if iv != pattern2[i] {
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pattern2YFound = false
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}
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}
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if pattern1XFound || pattern2XFound {
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result += 40
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}
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if pattern1YFound || pattern2YFound {
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result += 40
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}
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}
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}
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return result
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}
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func (qr *qrcode) calcPenaltyRule4() uint {
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totalNum := qr.data.Len()
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trueCnt := 0
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for i := 0; i < totalNum; i++ {
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if qr.data.GetBit(i) {
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trueCnt++
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}
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}
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percDark := float64(trueCnt) * 100 / float64(totalNum)
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floor := math.Abs(math.Floor(percDark/5) - 10)
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ceil := math.Abs(math.Ceil(percDark/5) - 10)
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return uint(math.Min(floor, ceil) * 10)
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}
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func newBarcode(dim int) *qrcode {
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res := new(qrcode)
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res.dimension = dim
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res.data = utils.NewBitList(dim * dim)
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return res
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}
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